Programming with Jara. โ€˜Pictorial stylesโ€™ – Part 2

Programming in Scratch

The final touch! When the program recognises a work of art, it now responds by identifying to which pictorial style it belongs.

๐—Ÿ๐—ฎ ๐—ฐ๐—ผ๐—บ๐—ฏ๐—ถ๐—ป๐—ฎ๐—ฐ๐—ถ๐—ผฬ๐—ป ๐—ฑ๐—ฒ ๐—Ÿ๐—ฒ๐—ฎ๐—ฟ๐—ป๐—ถ๐—ป๐—ด๐— ๐—Ÿ ๐˜† ๐—ฆ๐—ฐ๐—ฟ๐—ฎ๐˜๐—ฐ๐—ต ๐—ต๐—ฎ ๐—ฝ๐—ฒ๐—ฟ๐—บ๐—ถ๐˜๐—ถ๐—ฑ๐—ผ ๐—ฎ ๐—๐—ฎ๐—ฟ๐—ฎ ๐—ฐ๐—ฟ๐—ฒ๐—ฎ๐—ฟ ๐˜‚๐—ป๐—ฎ ๐—ฎ๐—ฝ๐—น๐—ถ๐—ฐ๐—ฎ๐—ฐ๐—ถ๐—ผฬ๐—ป ๐—ฑ๐—ฒ ๐—ถ๐—ป๐˜๐—ฒ๐—น๐—ถ๐—ด๐—ฒ๐—ป๐—ฐ๐—ถ๐—ฎ ๐—ฎ๐—ฟ๐˜๐—ถ๐—ณ๐—ถ๐—ฐ๐—ถ๐—ฎ๐—น ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ถ๐˜ƒ๐—ฎ. Imagine the possibilities!

๐—Ÿ๐—ผ๐˜€ ๐—ณ๐˜‚๐—ป๐—ฑ๐—ฎ๐—บ๐—ฒ๐—ป๐˜๐—ผ๐˜€ ๐—ฑ๐—ฒ ๐—น๐—ฎ ๐—ถ๐—ป๐˜๐—ฒ๐—น๐—ถ๐—ด๐—ฒ๐—ป๐—ฐ๐—ถ๐—ฎ ๐—ฎ๐—ฟ๐˜๐—ถ๐—ณ๐—ถ๐—ฐ๐—ถ๐—ฎ๐—น ๐˜€๐—ผ๐—ป ๐—ฝ๐—ฎ๐—ฟ๐—ฎ ๐˜๐—ผ๐—ฑ๐—ผ๐˜€!